Alright, so I wanna make a CIWS type thing, basically,
when you sit down you have the ability to rotate the turret on the x, and y axis, I used two hinge constraints for this.
But as you can see the top part doesn’t move with the bottom part, I tried using a weld constraint but this obviously messes up the entire thing and causes the whole thing to fling, any ideas on how to fix this?
This was solved by big brain scripter @JacTBB he welded both of the sides to rotor, instead of manually editing the CFrame he changed the target angle of the hinge constraints (servo),