How to make player invincible

Sorry if I wasn’t clear enough :stuck_out_tongue:

What i meant was the player would take damage and would not get it restored (since the player regen is disabled for game play) without using a loop function.

For example:

while bigHealth == true do
   Player.Humanoid.Health == max
   wait(however long)
end

I would prefer not need to call back to this script at all in this regard.

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