Hello guys, my friend need help with making Rainbow Decal.
Here example
Hello guys, my friend need help with making Rainbow Decal.
All decals have a ‘Color’ property.
You can use something like this and instead of doing Brick.Color
, just use the Decal.Color
property.
Kind of trash example, but you can see the decal’s color got changed to what I set it above.
for i = 1, 255 do
decal.Color3 = Color3.fromHSV(i/255, 1, 1)
wait()
end
You can put it in a while loop
Hm, my friend need like for part. not decal image.
Then use Color instead of Color3
------------What’s the output?
There is no variable Decal!
Replace it with RAINBOWFX and put a wait() function in the loop.
local RAINBOWFX = workspace.Pet.RAINBOWFX
local speed = 1
while true do
for i = 0,1,0.001*speed do
RAINBOWFX.Color = Color3.fromHSV(i,1,1)
wait(1)
end
end
Where i need put this, very confused
local RAINBOWFX = workspace.Pet.RAINBOWFX
local speed = 1
while true do
for i = 0,1,0.001*speed do
RAINBOWFX.Color = Color3.fromHSV(i,1,1)
wait()
end
wait() -- right there
end
while true do
wait() -- or here
-- ignore this part --
end
local RAINBOWFX = workspace.Pet.RAINBOWFX
local speed = 1
while true do
for i = 0,1,0.001*speed do
RAINBOWFX.Color = Color3.fromHSV(i,1,1)
wait()
end
while true do
wait(0)
end
end
Possibly the decal is slightly transparent and you have a gui on top on it that is also partially transparent change color?
no, it’s not have gui, only Decal in Pet Model.
Because you start an endless loop after changing colors.
You need to do:
while true do
for i = 0,1,0.001*speed do
RAINBOWFX.Color = Color3.fromHSV(i,1,1)
wait()
end
wait()
end