How to make the block change color and cause damage when touching

What did you change the code to and what does the workspace look like in the explorer?

I changed the BarbedCoil reference to BarbedWire.

The map is stored on Server Storage and is loaded into the Structure folder of the workspace

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Wait if the BarbedWireScript is the script to damage, can’t you do script.Parent.BarbedWire to get the model instead of doing the workspace stuff?

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Thanks!!! It worked.

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Anytime! if you have anymore issues don’t be afraid to make another post!