How to make unanchored moving parts stable

  1. What do you want to achieve?
    I want the moving parts (which will be a train) to be more stable, so you can walk around in it without it bugging, kind of like the train in Wild west

My issue is that I keep jumping and my walk animation slightly plays constantly.

  1. What solutions have you tried so far?
    I’ve already tried looking for solutions on the devhub but I couldn’t find any. I have also tried changing the script in different ways, but nothing have seemed to work yet.

My script:

wait(5)
while wait() do
	script.Parent.AssemblyLinearVelocity = script.Parent.CFrame.LookVector *- 30 
end

Please tell me if I need to give any extra information.
Thanks!

Take a look at this:
Jailbreak train platform system? - Help and Feedback / Scripting Support - DevForum | Roblox

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