Hey!
I’m not exactly sure how to word this, but I’m trying to make a puzzle game where one player can see into the room of another player, needing them to get certain things that they need and send them via conveyor to their own room. I’ve gotten Viewport Frames to make it show up in a model locally within the Gui, but how would I go about making it stream the in-game actual place, with the player visible within it?
I did some research on things like WorldModels, but I wasn’t sure if that was what I was supposed to use, it didn’t seem like the right thing.
I hope this makes sense, feel free to reach out to me for clarification!
-Ro