How to make water in blender

Hello!

I am trying to make realistic water for some of my GFX, but I can’t find anything similar to how water looks in Roblox/Studio. I use blender for my GFX and renders. How do I make something like this?

Any tips/help are greatly appreciated, thank you!

This might help:
<Seamless, endless, and performant custom water using skinned meshes and PBR

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Try looking into Blender’s ocean modifier, it’s easy to use and has plenty of controls to dial in the look you want

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