Recently I have been trying to figure out if you can prevent a player from injecting scripts into your game. I’m not sure if this is possible because I know some of the higher up exploits come out as nil but if I could prevent this for the lower level exploits then that would be wonderful, if it’s even possible.
Exploiters are only able to run client-sided scripts (localscripts), not server-sided ones, so as long as your game is secure, they shouldn’t be that big of a problem