So I know that cast shadows is a thing, but is it possible to stop shadows from appearing on objects without using light sources?
Yes, you can stop shadows from appearing on objects without using light sources.
You can modify the CastShadow
of a specific object to make the selected object’s shadow not appear to others.
Or… You can just go to Lighting
. then turn off GlobalShadows
which will turn off all the shadows in your world.
You can go back to Lighting
then go to Properties and change the Technology
of your Lighting to either Compatibility
or Voxel
.
If you have any other problems let me know, by replying back.
If my post was helpful mark it as a Solution Post so others can know it got solved.
Uh I’d like to keep the shadow of a certain object, but I don’t want this shadow to affect a certain part
Can we get a more in-depth explanation? I’m not to sure what you mean by
“to keep the shadow of a certain object, but I don’t want this shadow to affect a certain part”
Think about a player walking past a part. He wants that player to still have a shadow, but he doesn’t want that player’s shadow to appear on the part.
You can try a different material such as neon (which you probably wont need)
OR you can make the part invisible and put a decal/texture on each side of the part.