It’s not working though. Surely there has to be some way to fix this, even if it’s a more complicated solution.
Have you attempted my new one 15 min ago? If it’s the same story then you should really try to accommodate @VonsRevenges solution. While it doesn’t work for you it could just be some lag
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When do you call or start the script?
Probably just going to use :MoveTo instead of :PivotTo since it automatically removes the player from seats… will introduce some other problems since it considers collisions but ultimately those are easier to solve than permanently breaking the seats.
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