I think he put them in the ServerScriptService but typed “ServerScriptStorage” by mistake, there is no “ServerScriptStorage”, so, I am assuming he means “ServerScriptService”
Sorry, I did mean Service, not Storage.
Also - it doesn’t even print what I put before the connection to the RemoteEvent. However I checked and the script’s Disabled function isn’t enabled. So there’s no reason it shouldn’t be working as far as I know?
Weird behaviour, if it is a Script (not a Local Script or ModuleScript), it should be working just fine. Could you show us a screenshot of the directory? (you don’t have to if you don’t want to)
I even created a new script in SSS and named it something else, pasting the old code into it hoping something would happen. Still prints no messages, and here’s some of it (we got A LOT of scripts - excuse the mess.)
What is your scripts condition while you are playing the game, is it disabled why you are play testing but enabled while you aren’t play testing? (Switch to server mode cause the client can’t see stuff in the ServerScriptService)
Would you mind adding me to a team create so I can play around and try to fix it?