Hello, I was making, like a phone system, but using like plr.Chatted, for chat, basically, I want to basically, remove the overhead gui of the chat when the player is like, talking on a call with someone, how can I remove the billboard gui or like the bubble chat avobe head?
The bubble chat should automatically be removed when you start the game. However, I think you can disable it like so…
local PlayerGui = PlayerInstance.PlayerGui
PlayerGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, false)
This is not what I want at all. please read
You would do something like this:
local Chat = game:GetService("Chat")
Chat:RegisterChatCallback(Enum.ChatCallbackType.OnCreatingChatWindow, function()
return {
BubbleChatEnabled = false,
}
end)
Source: Changing chat type and other chat settings without forking
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