How to rotate a model towards a position?

I’ve never used a WeldConstraint before. Do you think you could demonstrate?

local Weld = Instance.new("WeldConstraint")
Weld.Parent = bullet.PrimaryPart
Weld.Part0 = hit
Weld.Part1 = bullet.PrimaryPart
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Oh wow, that fixed basically everything. I’m going to mark you solution, it just seems like my PrimaryPart needs to be facing the other way. You got any ideas?

Edit: Nevermind, I figured it out myself

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