How to save a map that has roblox terrain & other objects, into a model and replicate it--in games i.e. map rotation

Hello, just wondering how I can store a map that has roblox smooth terrain and regular parts, into a model and then replicate it into a game on demand.

So far from my testing, saving it only shows the parts and the terrain is non-existant.

I tried looking into this post: How would i import a terrain from one game to another?
but it doesn’t seem to work.

Any tips?

I made a tutorial on how to save and import/merge parts and terrain, but its a manual process so it wouldn’t work for you if you need an automated way to import it on the fly.

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