How To Save BrickColors or Color3 in a DataStore?

How come there is a “.5” added along side the 255, I though the colours only reach up to 255 in the default colour depth

I am not too sure about Color3, but for “BrickColor” colours, I found that saving it on a variable of string data type would be to use:

local partColorString = tostring(part.BrickColor)

pretty much, just gets the BrickColor attribute from the part and uses the inbuilt function of tostring to turn it into a string. Hope it helped at least 50%.

To use it, simply apply that same variable name in the BrickColor.new(“stringName”)

I know this thread is very old, but I’m just wondering where you get the variable t? What do you put in that parameter when you call the function?