Jaycbee05
(Jaycbee)
2
The next thing you would need to do is some simple datastore saving using:
Store:SetAysnc()
Store:GetAysnc()
Have you looked into datastores already?
And checking when a player leaves:
https://developer.roblox.com/en-us/api-reference/event/Players/PlayerRemoving
More advanced version:
Another resource: