I gave him both ways to do it anyways, one doesnt require a clone of smoke in the first place c;
I did it the manual way and it worked thanks i didn’t publish it that’s why it wasn’t appearing my bad
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Here is the project i was asking this for LOL
But this way you’re not parenting the returned cloned object, after smoke.Parent has been set, the smoke object will disappear from where it was because a cloned object’s parent is nil by default.
For future reference, since contents of ReplicatedStorage exist implicitly on the server, don’t use :WaitForChild() here when indexing anything.
That is unlikely to be the reason, perhaps something related to quality level?
umm well maybe but it worked now so its solved