How to slowly long fall for dropper game

Sure.

First of all, insert a remote event inside of replicated storage. And edit this part of script:

part = workspace.EndOfAllDropper


function onTouch(hit)
	--parent.Touched:connect(function(hit)
	local humanoid = hit.Parent:FindFirstChild("Humanoid")
	if humanoid then
		workspace.Gravity = 196.2
	    game.ReplicatedStorage.RemoteEvent:FireServer()
		end
	end

part.Touched:connect(onTouch)

Then, insert a new script inside of server script service, with this script:

game.ReplicatedStorage.RemoteEvent.OnServerEvent:Connect(function(player)
   player.CharacterAdded:Wait():LoadCharacter()
end)
1 Like

its not work somehow, I’m sure I did all from what you said.
I got error - LoadCharacter is not a valid member of Model “MegaPartyXD”