just do this
game.Players.LocalPlayer.Character:MoveTo(teleportPart.Position)
as @PapaBreadd said
Ok I’ll need to get on my laptop to try this myself. Let me think of what the solution would be until then.
Can’t you not move anything in the Players service since that’s not on the workspace? Also isn’t this running on the client? That would mean other players won’t see the player teleport there.
the game is single player so it doesn’t matter
LOL, quick question. how can the hackers teleport in the game then?
I don’t see why you need to be laughing, that isn’t solving anything.
wait oddly the problem fixed I copied and pasted it on the script like I always did but it worked this time
Can you please say what you copied and pasted?
Edit: nvm
You should mark whoever solved your problem, in this case, I believe it is @BankrollAbd, with the Solution button so anyone else with the same problem that you have can easily fix it themselves.