Yep. Just like that, workspace has StoneDoor and starterpack has sledgehammer
Show us your script please, i need to post 3x10 chars atleast
Quick Question, how do you make files like that?
local tool = script.Parent
local event = tool.OnActivated
local door = workspace.StoneDoor
event.OnServerEvent:Connect(function()
tool.Head.Touched:Connect(function(plr, Hit)
if Hit == door then
Hit:Destroy()
else
print("not the part")
end
end)
end)
local script:
local player = game.Players.LocalPlayer
local tool = script.Parent
tool.Equipped:Connect(function()
tool.Handle.Anchored = false
tool.Head.Anchored = false
end)
tool.Activated:Connect(function()
local event = tool.OnActivated
event:FireServer()
end)
Right click and “Save to File…” in studio.
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tool.Head.Touched:Connect(function(plr, Hit)
Get rid of “plr”, “Touched” only has 1 parameter (which represents the hit BasePart).
I’ve tried it before, and I tried it again, still didnt work
I’d recommend just using the tool I provided, since it works.
I cant open it. Its just a blank file for some reason
You need to drag and drop it into studio.
1 Like
Oh it worked… I just had to make the tool just 1 part and it worked. Thanks a lot man