How to use align position like a weld?

hit.Parent.HumanoidRootPart:SetNetworkOwner(player)

The reason I bring up PlatformStand is because the grabbed player is ragdolled during the grab. Also, my AlignPosition used TwoAttachment mode, one in the grabbed character’s HumanoidRootPart and the other attachment where the player needs to be grabbed.
You could also try setting the character’s network owner to nil, which is the server.

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