Sorry if this was asked already but is this ok to use as a way to reset the players data?
for example reseting the players saves when they reset it ex. pressing a button
but the thing is it would be a combined datastore but i wouldnt want to wipe the whole thing, just the saves.
edit: realized that is very stupid but i still have no idea how to wipe a certain combined key since doing SaveStorage:Set(nil) doesnt work
that was quite a long time ago my humble sir!
bold of u to assume i have been stuck with that unfixed for the last however long ago that was!
also i did actually start using conditional gates instead just a few months ago