local SoundService = game:GetService("SoundService")
local function playLocalSound(soundId)
local sound = Instance.new("Sound")
sound.SoundId = soundId
sound:Play()
sound.Ended:Wait()
sound:Destroy()
end
playLocalSound(4645365277)
this is my script. i don’t know what i’m doing wrong either
Hi. What is the source of the sound? I see that you are including the asset id. What type of sound file are you using? MP3? How did you upload the sound file? Can you manually click on the sound file in Roblox Studio and play it?
Answering these questions might help you discover the problem.