How to use Quenty's datastore system!

Hey! I’ve been experimenting with this datastore solution recently and it’s some good stuff.

Have you guys changed the command line installer? It’s now importing completely different code into ReplicatedStorage that doesn’t appear to function the same.

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Perhaps I’m just really bad at following instructions, but that module script is dependent on a few children that don’t get automatically added during the command line install

local ModuleScriptLoader = require(script:WaitForChild("ModuleScriptLoader"))
local ReplicationUtils = require(script:WaitForChild("ReplicationUtils"))

I followed the same installation process in a separate game last week, and it appears to have put the same modulescript in replicatedstorage with a completely different body, without the dependencies noted above.

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That looks pretty promising, might use.

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Hmm, I like the sound of this. I may consider using it for my projects!

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Guilty. I broke it. I’ll try to fix it today.

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Does it work without being tied to a player?
If so, what are the restrictions on database names and keys? Digital, symbolic, length?

Yes. In which case you are restricted in the exact ways that Roblox restricts you. Note each substore is a table.

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