Hello I don’t know why but I am struggling to get the Sit() to work on client only. It works perfectly fine on server but the second i take it to client nothing happens. No errors or nothing. I am trying to sit a cloned copy of the player model.
If Sit() doesent work on client what would be the best approach to do something similar
Spent all night dealing with path finding client rendering to get stuck on this. Spent litteral hours trying to figure this out and now that you pointed it out to me i think im just ready for a nap. lol ugh Thanks!