How too create a gentle camera shake?


Recently I stumbled across this game and I noticed this pretty camera shake element too the game and I’ve been wondering how too do it. I’d like for it too trigger as soon as you join and loop.


If anyone knows how too do this I would really appreciate the help. :slightly_smiling_face:

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continuously tween the z(or maybe x?) axis of the camera cframe

I personally wouldn’t recommend implementing it unless its for a game mechanic/showcase.
However, if you want to implement it regardless:
You can try the following:

EZ Camera Shake


(A combination of several modules/functions to mess with the camera)

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