How would i do this

HI DEVS,

in some loading screens for example MM2 they say what there loading like loading assets or loading character on a GUI how would i do this?

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You may want to check this article for some help:

i know how to make loading screens but how would i know what the game is currently loading?

Okay I see. I’m pretty sure there was a function to check the number of assets currently loaded but I keep looking and cannot find it… In the meantime, this may be the solution helpful to you:

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this was helpful but how would i know what is loading?

Do you mean which objects to put into the AssetsToLoad table? You could put everything you want to keep track of into a folder, and make AssetsToLoad = Folder:GetChildren() or something like that.

It depends on what you want to keep track of, if I understand your question correctly

Why don’t you just use the ClassName property to identify the class names of the parts? You can just do

if v.ClassName == "ImageLabel" then --[[ Checks if the class name is ImageLabel]]--
    AssetsClassNameLabel.Text = "Loading image labels" -- On the loading GUI, the class name is shown to player which is loaded
end

This script is adjusted for the script which is given above.