Yes, thank you. So technically i dont even have to use humanoid.died though if i just use the respawn connection right?
if you want an instant respawn, then keep it
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Ok, thank you so much! This was very helpful.
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Not gonna read all the past posts. Too much reading.
My two cents- hard code something like this into the classic sword. Don’t simply copy & paste obviously.
function BringsBelowZero(hum, dmg, killer)
if hum == nil or killer == nil then return end
if not ((hum.Health - dmg) > 0) then
hum.Health = 1
else
hum.Health -= dmg
end
end
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Thanks for helping, I found another solution easier though with using connections, especially since I am planning on adding other weapons like the sword, where I don’t want to struggle in reading and editing their scripts. But! Good to know for the future or incase i want to switch methods.
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