I have the model of the horse, I also have a vehicle seat. Right now I am starting off the gui showing up when I sit and the sitting animation. Those are alright. the only problem is that I literally have no flippin idea how I would actually make the horse move and animate… I really just don’t even know how people do this and I am doing this for a game. I swear I will get better at scripting. I just don’t know what I would use for these things.
use bodymovers like bodygyro,bodyvelocity you can check them in them out more dev hub and then for animating it you can use animator editor
Its pretty late over here. But animations can play depending on what button you press? So if I press W it would animate the horse…?
There are multiple methods to use,
One you could use a humanoid and use humanoid:Move(). The advantage is that you can use something like the animate script to automatically animate it. I have done this *without animation previously in order to learn scripting for my current mech project.
The second method is the body mover method. The pros is that you can customize the movement a lot more and especially the orientation of the entity.
Personally, I would use procedural animation in order to make the legs interact with the ground better but thats up to you.