I wanna make a system where I can have a function to certain objects, so I could do:
object:ExitMenu() for example, on an instance.
I believe it’s possible but I’m not sure how to go about it; I wanna have some extra functions for some objects;
I wanna make a system where I can have a function to certain objects, so I could do:
object:ExitMenu() for example, on an instance.
I believe it’s possible but I’m not sure how to go about it; I wanna have some extra functions for some objects;
You can use the new beta attributes feature to do something like this.
You can find the post regarding this here:
Once you enable it, you can add your own “properties” to the properties menu for your specified object. To define it using code, you can write this:
local RandomText = instance:GetAttribute("RandomText")
They don’t support functions, from my understanding it seems like you’re supposed to use “self” in a module script. I had some problems, I’ll check;