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i’ve tried google, that didn’t work
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i’ve tried implementing it myself, but i don’t know how to get the instances from the :JSONDecode() table.
I have another idea you could do this,
so I think you can save custom settings in a table to a plugin so it shows in every game, you could try using instance:Clone() and saving it to the table or something if not, then try chat GBT see if that can help/
Thanks for the suggestion, i will try it later.
Alright, let me know how you get on!
Another suggestion, if you know of a plugin that can already do this then try take a look at their source code and see how they did it.
unfortunately, i dont know of a plugin that can do this at the time of writing.
JSON encoded tables can only store values that are numbers, booleans*, strings, or tables. If you try to store a table which contains any value other than that, it’ll be null.
thanks for letting me know, i have another method in mind now.
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