How would I improve this 2014-ish ROBLOX build?

Heya There!!

I’m making a game based around 2014-ish ROBLOX and I’ve decided to train myself by making builds around that time period. I’ve decided to a little forest build for simplicity and I’m wondering what I can do to improve it?

For the lighting, I’ve found a post within the retro tone mapping post that uses these specific settings alongside ColorGradingEffect.

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Anyway, for the lighting part, I’m aiming to have the lighting similar to this Deathrun recreation by GoingTo2014 by SantiX_22.

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Hello, again! I was about to go to bed, and saw your post. Tomorrow, I will try to help a little with ideas on how to improve your build, but as of now, it looks good! Have a nice night/day ^^

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I think you can try adding more foliage on the ground like grass blades and adding more bumpy terrain and such to the ground realistically the ground isn’t always flat.

Sorry for the late reply, but thanks! Anyway, about the ideas on improving the build?

Hii! So, for my ideas, I think you can try adding more features to the environment, such as huts, campfire, and more. All that makes the place more complete imo.

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I think this 2014-themed Roblox build is good! The only way to improve it would be to maybe make the brightness a small amount higher so it’s more colorful-looking. Other than that, this is cool! How long did it take to build?

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It took me around a few minutes, say 5-7. Anyway, I want to replicate the lighting from here which I’d assume is basically just Legacy lighting.

Anyway, how would I make the brightness a tad bit higher? Would I directly change the brightness by a bit or add a ColorCorrectionEffect for contrast and whatnot?