Basically, i’m trying to figure out how to make a part move towards another in a circular way, like in this example:
I’ve seen games do it, and i’ve tried to figure it out in multiple different ways but i just can’t figure it out.
Basically, i’m trying to figure out how to make a part move towards another in a circular way, like in this example:
I’ve seen games do it, and i’ve tried to figure it out in multiple different ways but i just can’t figure it out.
They use something called a bezier curve.
Here’s a module that can help you do this in a tween: