Hello! I want to create realistic fireworks in studio but I can’t really figure that out… I’ve tried using a particle emitter and so far the results were just the glowing dots without the lines/trails.
I am trying to achieve something like this.
Is there a way to add “trails” to particles or am I going to need to make parts that have trails/fire effects to them?
have you tried multiple particle emitters? like a particle emmter-emmiter. the trails are the particles coming from the emitters, and uh animated a bunch of them going boom! Idk
I’m pretty sure what you’re show-casing in the video is a blender subject, you will require knowledge of the following to implement this in ROBLOX Studio.
LUA Basics, Syntax
ProximityPrompt’s,
Tweening,
Trails,
ParticleEmitters,
You’ll also need to know how to create a sprite sheet flip-book as this will be how you’ll create the correct animation effect.
I would advise painting a effect that looks somewhat like a star made from lines almost like the X, Y, Z axis visual tool from ROBLOX,
You should probably use a random array of colours to be chose to have a variety of colours after; I hope this helps feel free to ask any questions.
A more advanced way to do it would be to create a bunch of parts that are invisible and actually have a small explosion or LinearVector of VectorForce and literally push the objects with some trails after it tweens up and deletes itself as this would create a more natural explosion but has more lag.
(necroposting?) It seems possible with a flipbook