How would you make it so a character displays as a UI
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You set the character’s Archivable property to true, that way the character can be cloned. Then you clone the character and insert it into the UI’s ViewportFrame.
I myself would suggest removing the humanoid from the cloned dummy and set the player’s character Archivable property back to false, just to avoid any game-breaking issues that may occur. Just to take precautions.
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