How would I measure a player's connection?

Still, the console shows this:

The ping is still 0, although I did what you told me…
But I spotted a Avg.Ping: thing in the top middle of the console. Can’t I just get the calculations from there?

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My ping is showing accurately in a live server. Just make sure you replaced the while loop and everything is up to date in your code and it should be functional. If you proceed to have issues i’ll send you a place file in pm’s.

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I’m having the issue also… I followed all of the steps and its still giving me 0 ping

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That’s because the Roblox Studio server is hosted on your local machine. Try publishing the game, then playing!

I did. That’s the issue. I can’t get above 0 ping

You can simulate the ping in studio settings:
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if you are still facing this problem just remove
and math.floor(ping) or 999

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