he helped me and stuff, but I wanted to do it with a custom character. not a player. anyway I could do this?
game.Player.PlayerAdded:Connect(function(plr)
if plr:GetRankInGroup(7411123) == 255 then
plr.CharacterAppearanceId = 00000 ---But instead how could I make it a CustomCharacter
plr:LoadCharacter() --basically resets them so the char can be seen
end
end)