How would I morph players at a certain group rank into a model?

So this guy below

he helped me and stuff, but I wanted to do it with a custom character. not a player. anyway I could do this?

game.Player.PlayerAdded:Connect(function(plr)
	if plr:GetRankInGroup(7411123) == 255 then
		plr.CharacterAppearanceId = 00000 ---But instead how could I make it a CustomCharacter
		plr:LoadCharacter() --basically resets them so the char can be seen
	end
end)
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I don’t understand that really. :confused:

Should help. Good luck

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Thanks that helped :smiley:
:heart:

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Glad it helped, good luck :slightly_smiling_face:

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