Hi! Recently I finished Super Mario Bros. Wonder, and decided I wanted to make a 2D platformer because it’s simple and there aren’t many on Roblox. How would you recommend I recreate the artstyle of the levels? One layer is 2D while the others look more 3D.
Basically just looking for any tricks to make parts of the game look 2D through camera angles or FOV
With Super Mario games (older versions) it’s just the shadow and lighting that they use and incorporate with the background to give that realistic look to it. If you wanted similar, you can also do the same.
Since you are using Roblox, and not developing from scratch on a IDE or other 2D game engine, you can utilize Roblox’s studio to just make and design the 3D structures and add textures to them, and just restrict the movement to 2D (left/right, up/down), while still maintaining that 3D blocky look with the characters (assuming you aren’t designing/drawing your own)
– For the most part that’s what modern Nintendo 2D games do to make it more realistic
Not to mention, this would allow you (depending on how you move the background with the character, and the camera angle) to make a parallax effect so that you are moving like a 2D character but it looks like a 3D game (basically a 2.5D game which is what people refer to it as).
As for the actual textures you would need to likely make and import your own block models (if you want to do something really unique) and tweak the textures and in-game (and texture) lighting to make it look right.
It’s sounds pretty tedious but I’m sure it would be fun if done right.
(I hope this helps)
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