I want to make a system that searches for a UGC item using a keyword and then collecting the ID and inserting it into my game
How would I do that
I want to make a system that searches for a UGC item using a keyword and then collecting the ID and inserting it into my game
How would I do that
Anyone please correct me if I am wrong, but I believe you’d have to use something like roproxy.
Yeah, or something else
I just found out this
And for loading a asset, you can do
local InsertS = game:GetService("InsertService")
InsertS:LoadAsset(id)