How would I simulate high ping player

Hello everyone,

I have a really weird bug in my game and I’m unable to do it since it requires high ping for some reason.
Now since I have a good internet connection and no possible ways to modify my internet speed I wonder is there a way roblox provided to simulate high ping?

Thank you.

Has already been answered previously:

In studio settings, there is an option called Incoming Replication Lag. This will (seemingly exponentially) increase loading times for assets.

if you want to do it the old fashion way. spam a bunch of remotes to the client

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