I’m currently making a game based in Antarctica and I need to find a way to create footprints in the snow.
I’ve already tried using Terrain:FillBlock and it ended up looking extremely odd.
Any ideas?
You might be able to place a block with a decal below the player’s feet, however it does have disadvantages such as:
- Looking cheaply made from a gameplay standpoint
- Not having an indent in the snow to look realistic
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Use a while loop or something and raycast downwards every second or so. If the player’s walking on snow, clone their left and right feet and subtract a small amount from their CFrame on the Y axis.
I’m sorry if that’s confusing, I can clarify further if needed.
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This ended up working pretty well, thanks!
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