How would you convert an animation ID into a keyframe sequence?

I want to convert an animation ID, or an animation instance into a keyframe sequence. I know you can do it by getting a rig and importing an animation from your inventory, but I have a lot of animations and scrolling through my inventory will take a while.
I have tried plugins but I haven’t found any that does this yet. I also don’t want to just download random plugins because of viruses.

3 Likes

You could try putting this into the command bar, you just need the animation id for it. It should convert it into a keyframe sequence.

game:GetObjects("rbxassetid://ANIM_ID_HERE")[1].Parent = workspace -- or whatever you set the parent to.
9 Likes

Thanks it worked :smiley:
I’ll just change workspace to the animsaves model inside my rig

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