You can’t tween it taht way, you need to use TweenService
form what I know
Just set the AutomaticCanvasSize
property to Y
inside your ScrollingFrame.
it worked at first but now i just can’t scroll at all??
Fixed it. Nevermind. i set a different value
Okay, so i know the message types but what about where they came from? For example
Random Error - Studio
another error - game.startergui.coollocalscript
I tried looking at some other parameters but can’t find any
Heres the function I used to display messages.
local messageTemplates = {
["MessageInfo"] = resources:WaitForChild("Info"),
["MessageOutput"] = resources:WaitForChild("Standard"),
["MessageWarning"] = resources:WaitForChild("Warning"),
["MessageError"] = resources:WaitForChild("Error")
}
function displayMessage(message, messageType)
if messageType == Enum.MessageType.MessageInfo then
local text = messageTemplates["MessageInfo"]:Clone()
text.Text = message
text.Visible = true
text.Parent = list
elseif messageType == Enum.MessageType.MessageOutput then
local text = messageTemplates["MessageOutput"]:Clone()
text.Text = message
text.Visible = true
text.Parent = list
elseif messageType == Enum.MessageType.MessageWarning then
local text = messageTemplates["MessageWarning"]:Clone()
text.Text = message
text.Visible = true
text.Parent = list
elseif messageType == Enum.MessageType.MessageError then
local text = messageTemplates["MessageError"]:Clone()
text.Text = message
text.Visible = true
text.Parent = list
end
end
And it also displays the location of the error:
New problem:
I’m trying to make a button that on click it clears the output.
code:
script.Parent.MouseButton1Click:Connect(function()
for _, scr in pairs(script.Parent.Parent.Parent.Main:GetDescendants()) do
if scr.ClassName ~= "TextLabel" then
scr:Destroy()
end
end
end)
Judging based on the context of your post, wouldn’t you want to use:
if scr.ClassName == "TextLabel" then
wow. That worked. Thanks
I would give solution but this topic is about multiple questions surrounding this
Then you should create a new topic
true so ill close this one now
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