I’m trying to make a kind of badge counting tool but I’m running into a problem which I can’t get over, if I send more than 2-3 requests in less than a second I get rate limited and can’t send anymore for 2 seconds. I’ve seen an anticheat which gets past this somehow and can get a bunch of badges really quickly although I can’t find a way myself, I’m using roproxy since I can’t directly use roblox.com for the http request.
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You’re running into rate limits because Roblox (and roproxy) only allow a few requests per second from the same IP address. If you go over that—like sending 2-3 requests in less than a second—you get blocked for a couple of seconds.
The reason some anticheat tools can get around this is that they use multiple IP addresses or proxies. By spreading out requests across different IPs, they avoid hitting the per-IP rate limit.
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