local function RequestLikeCount()
local suc,err = pcall(function()
local Data = HttpService:GetAsync("https://games.roproxy.com/v1/games/7234332832/votes")
return Data.upVotes
end)
if err then return err end
end
That is my code. Im receiving the error HttpError: SslConnectFail
Httpservice is enabled in studio, how will i fix this???
This could be due to the wrong pcall use. You pcall function isn’t correctly returning the data considering getasync is running inside the pcall but the returned value isn’t given. Also given the fact you’re using RoProxy, Sometimes the proxy has downtime or is blocked, If a pcall fix doesn’t work, try checking the proxy link and if that isn’t working, it’s that.
That’s my fault. I know it sounds clique but have you checked the basic issues, for example HTTP requests being enabled in game settings, etc. Also try to print data even if failed to inspect the response further.
The issue seems to be confusing me too, considering your proxy is working and showing all the correct data so it isn’t to do with the PROXY itself. Maybe ROBLOX is having some SSL issues?
I came across this forum post with a similar issue:
I know this sounds random but, have you tried joining the game through the regular ROBLOX client? That way the request is being made from ROBLOX’s servers. This would help to differentiate whether this is a ROBLOX issue or some weird configuration quirk on your computer.