Seems like the issue has been resolved now.
This should be fixed now. Please let me know if you continue to experience it.
After the update, studio isn’t opening for me anymore.
I’m on Apple, it was working fine before it updated. I opened a new place while working on another build and it forced me to update. It isn’t opening now.
The update referring to the lighting fix
Edit: opens now
A post was removed for being off-topic.
The bug still seams to be happening this was taken in TDS at 9:20 PST but everyone else says its not happening to them I guess its only happening to me
Any chance we’ll get details on what happened here?
What caused the bug, and how was it pushed to production without QA finding it? It seems to affect lots of users so I’m genuinely curious how it slipped past the testing stages.
Looked like shadow size of meshparts worked backwords, bigger meshes had smaller shadows and small meshes, how this came to be is a really good question
Hello,
I am getting the same issues inside of my game still.
If you look at this image, I am getting a weird shadow.
This only happens if the part is a union.
It’s happening again. Had to disable shadows completely, to remove the shadow glitches.
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.