Humanoid Animation problem

Because of the way Roblox’s animations are uploaded to the website, you can’t directly query an id like this. What you’re actually doing in this code is assigning a folder object to an AnimationId, not the actual animation. There is actually quite a very specific process you need to follow to attain this animation.

The actual AnimationId is 656118852, which is attained from the animation asset itself. If you reuse your same code but change the AnimationId to this, it will work.

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There are a few comments to make in regards to the posts in this thread and I see it’s also worth making a quick PSA regarding querying animations from the website, if that information isn’t readily available already.

All of this is false. It would be appreciated if responses offered were based on existing documentation, actual tests and experimentation. Try not to propagate false facts when trying to offer solutions.

This is also false. It is preferred that animations for player characters be played on the client. As the client has network ownership over their character, it makes the replication of animations viable. There is a way to disable replication though, by removing the Humanoid’s Animator object.

You aren’t dumb, believe me. It’s the result of poor or no explanation that this happened. For a time, even I had no clue how to fetch outfit animations. It takes a bit more than what you’d expect. There are a few methods to ease this process though.

Part of asking for help is directing users to the Developer Hub for documentation. The Developer Hub itself, in many cases, is help. You should be referencing the hub along the way if it can provide some clarity or facts to help you explain something. Your inflammatory remark is greatly unwelcome. @iGottic is fine in what he said.

Linking a model doesn’t help determine what OP is doing wrong, it completely diverts from resolving the issue which is supplying an invalid id. Please actually help the OP resolve their problem, as is the nature of this category.

All developers are allowed to use animations that they own or that Roblox uploads. Roblox’s assets are considered free use and implicitly owned by a developer. That’s of course excluding assets that aren’t free use, such as models they use for sponsorship events (which no longer exist).

You can. You just aren’t doing it right.

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