Humanoid jumping issue

  1. What do you want to achieve? Keep it simple and clear!
    the humanoid should jump inbetween small gaps heightwise. it refuses for some reason.

  2. What is the issue? Include enough details if possible!
    the humanoid wont jump when its between ~5.85 studs gap (seen in the video) . i dont know if im forgetting something but right now im using .jump = true and :ChangeState(Enum.HumanoidStateType.Jumping) at the same time and it still doesnt work.

  3. What solutions have you thought of so far?
    ive tried applyimpulse and its pretty inconsistent based on the height it launches the character, but apply impulse DOES send the player upwards when i use it.

what am i missing?

Hopefully I’m understanding this properly, basically it can’t jump (perform a multi-jump?) in small gaps.

This reply might not be able to help you much, but I’ll do my best to my ability.

  1. Obviously, the easiest solution is to increase the gap until it works properly. But if you’re trying to avoid it for level purposes, I understand.

  2. If your game is using “Server Authority”, I would recommend disabling it. As the server will overwrite certain Client-Side logics which can cause issues like that to occur.

  3. I would also suggest checking properties of Jump Height/Power in “experience Game’s settings”

My apologies if this reply doesn’t help much

Cheers