I need a player to be able to control a “BodyVelocity” without needing to make all the annoying custom controls. I used Humanoid.MoveDirection to detect the keys A and D being pressed to go side to side. (I don’t need front and back) Note that the character controlling the object is also welded on top of it.
This works perfectly on my computer, but when I tried it on mobile the Thumbstick didn’t cause any motion. I’m assuming the same problem exists on Consoles.
help